There's either a bug or an easter egg with the Mysterious Wanderer / 100 furs.
The rest of the mysterious wanderer encounters have expectation zero. Give 100 wood, 1/3 chance of 300 wood, 2/3 chance of nothing. Same with 500 wood -- 1/3 of getting 1500 back. And 500 furs.
But 100 furs has a 1/2 chance of giving 300 back, making it a good investment.
I'm pretty sure it's intentional, and in the source we can see that the mechanics are the same for wood and furs. Both mysterious wanderers will accept 100 units and have a 50% chance of returning with 300. Average marginal return per event: +50 units. You learn over time that this is generally a good deal, and you begin to trust the NPC.
Eventually, the player may get greedy. You'll try giving a mysterious wanderer 500 units of a resource in order to speed up the process, under the assumption that the odds are the same. At this point, there is a 70% chance that the wanderer will be tempted to abscond with your (relatively large) investment. Average marginal return per event? −50 units.
And that's why "builder thinks he isn't to be trusted"!
The rest of the mysterious wanderer encounters have expectation zero. Give 100 wood, 1/3 chance of 300 wood, 2/3 chance of nothing. Same with 500 wood -- 1/3 of getting 1500 back. And 500 furs.
But 100 furs has a 1/2 chance of giving 300 back, making it a good investment.
(events/room.js:361)