> you will spend on average 1/3 of your time not playing when you came to play
The buy phase is playing. It's coordinating with your team on what loadouts to get to best counter the enemy team. The decision making is fun and is play. Because you're not shooting at other players does not mean it is not playing?
But generally, for other recent games I have to play, that is a strong complaint that I have.
Like BO6 is awful for that for example.
One example I noticed in the past years is with racing games like Burnout. The original game was perfect for a quick relaxing session, you start the game, you play (driving) most of the time. I the last versions of Burnout, you are stuck with hours lost waiting for intro, start and end of race cinematics, that are unskippable. And the whole interface making it painful to have a long session of "really playing" in a row.
Obviously, most often when games are online, despite the fact that there is not a need for a real "loading" phase to reload the same assets 50 times when you play over and over the same game.
The buy phase is playing. It's coordinating with your team on what loadouts to get to best counter the enemy team. The decision making is fun and is play. Because you're not shooting at other players does not mean it is not playing?