Man I loved this game so much as a kid. I remember being enthralled by opening the drawers, lol. I basically played it once a year every year from ages 9 - 16. Some of the enchantment was lost when I played the remaster recently, but still such a great world they built.
An all-timer for me as well! So much strange magic in there. No game before or sense has quite that vibe. Maybe a product of it coming out at just the right time.
"Do you remember... that day?"
"The day it snowed?"
NO! The day I got it right as it came out. A Friday after school and I played for like 4 hours straight. Yes! I remember THAT day!
What didn't work about the remaster or was it just a matter of shattering the illusion of your memories?
I've been thinking about the game a lot since having my first child last year. She often lifts things and rotates them in her hand just to see and experience them. When I was a kid playing Shenmue I always found it funny that they added that mechanic because "who does that?" but now I feel a very deep appreciation for it.
> What didn't work about the remaster or was it just a matter of shattering the illusion of your memories?
At the time it was a unique, first of it's kind, game. Now there have been a lot of advancements since then so I didn't have the same "Wow" feelings of just being in the world. But the nostalgia still hit me hard and it still has a special place in my heart.
I don't think applies to you but I imagine people playing this series for the first time today probably think, _What's so special? This feels just like every other open world game_, even though it's really the other way around.
It's similar phenomenon to people hearing the Beatles or the Rolling Stones (or any of the artists they ripped off ...) with modern ears.
There's hope, though. I do think in both cases, it's possible to develop an appreciation once you learn about the lineage of a particular work.
I had played Morrowind and gta3 at the time, but I missed the train on Shenmue. So ten years ago I bought a used Dreamcast and a copy of the game and... The game was sloooow. Granted, the system I bought was dying as well, but just going into drawers was slow. So no immersion to be had unlike many of the games at the time gave me.
I guess it depends on what you're trying to accomplish with playing Shenmue now. Is it the story or the immersion?
Same! So satisfying to just explore the world they built, to the point of me neglecting the actual story a lot of the time. Hell, I think the only reason I advanced the story was to unlock new dialog from the NPCs. I loved the whackiness of 'em.
Unfortunately, I think the lost enchantment is just a product of aging. Things I were so enthusiastic about as a child (videogames, particularly) no longer have the same appeal, despite my best efforts to reignite some passion. That said, I did put in a good chunk of playtime with the remaster and I was still having fun with it. Though, not to completion as my attention span for videogames has dwindled.
A seemingly unlimited amount of content, nearly everything could be interacted with, and the graphics were very good compared to other games in 1999. Heck, the y had teeth meshes.
The background music for nearly every environment lives rent free in my head some 20-odd years later.
Me and my friend completed the game together as kids, and I vividly remember us being stuck at this stage looking for sailors (IIRC).
It accidentally imbued a lot class awareness into us; all we wanted was to revenge our father but here we were, driving boxes around hours and hours being paid pennies.