I think this is so far off-base you aren’t even close, there is an uncountable amount of indie (or even well respected established studios) working on passion projects or working on respected titles in reasonable and relaxed working conditions. You need to recognize the occasional headline you read isn’t ever the standard and you shouldn’t stereotype it.
>there is an uncountable amount of indie (or even well respected established studios) working on passion projects or working on respected titles in reasonable and relaxed working conditions.
Not these days, in this economy. It's usually not so gloom and doom but we are in very weird times. And obviously it's not just games nor tech. Games get hit "harder" because what's the first thing people knock off their budget when money is tight?
But of course, there will always been some other well off people tinkering on the side. No pressure if they never make a release.