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we have reliable infinite story generation in PvP multiplayer. if the matchup is fair, every game can be different and exciting. see chess


is PvP multiplayer considered a "story"? Is a football game a "story"? I guess if all you consider for story is "things happen", then a PvP match can be a story, but that's stretching what I would consider "story" for a game. That is the story of the match, but it's not in and of itself a plot story.


> is PvP multiplayer considered a "story"?

Consider EVE Online. The stories it generates are Shakespearean and I defy anyone to argue that they have no plot.

I would go further and predict that stories generated by sufficiently advanced AI can explore much more interesting story landscapes because they need not be bound by the limitations of human experience. Consider what stories can be generated by an AI which groks mathematics humans don't yet fully understand?


Why would a story about nonsensical mathematics be interesting to a human?


I agree, the parent would've been much better suited with the example of PVE/PVP Roleplaying. People make up stories all the time




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