People like to say this but my friend just sent me a recording of “drop dead home invasion” with the Quest 3 and my jaw was on the floor. He says it’s amazing too.
I’ve also heard about players spending a lot of time in counter strike games like pavlov.
At this point it seems like there’s a TON of things to do in VR (and I’m gonna be honest, there were a ton of experiences too on the Quest 1 when I had it).
I’m just waiting for more live shows and concerts that I can attend from the Quest personally.
Oh I agree - I loved my experience with Drop Dead Home Invasion, and there are a lot of amazing experiences overall. But, I do think that most of these have more potential as a "demo", that you do a few times but would not motivate you to use a headset every day, beyond a relatively small group of people.
It is like VR is currently stuck being Kinect in terms of sales and stickiness, while Meta and Apple would both like it to be at least like the Wii, or ideally the iPad.
Personally I have found social experiences to have the best long-term appeal (i.e. Racket NX or Drop Dead with friends), but even there I am not these apps have sufficient mainstream appeal.
> But, I do think that most of these have more potential as a "demo", that you do a few times but would not motivate you to use a headset every day, beyond a relatively small group of people.
This matches everyone I’ve heard talk about it, too. It was fun, they enjoyed a few things and then at some point they realized that their headset had multiple months of dust on it.
I think the big question is when costs come down to the point where it’d be reasonable for a non-rich family to have enough headsets to use together. Most people mention technical limits (resolution, latency) but the thing which everyone mentioned as a dealbreaker was that putting the headset on was shutting out everyone around them.
You’d lose that bet. Console games can be done with friends and family, and they don’t give you headaches or nausea after an hour. The hardware demands push the price up and that makes the social challenge harder, too.
The major problem VR has isn't the games, but all the boring and basic stuff, like using 2D apps in VR or running multiple VR apps at the same time.
The discontinued WMR Portal, essentially the Window's desktop in VR, was so far the only software that tried to be a full workspace in VR. But even that was missing a lot of important features and Microsoft gave up on it years ago and never made it accessible to non-Microsoft headsets. It's currently scheduled for removal from Windows.
VisionPro seems very similar to WMRPortal so far, with a few key improvements like allowing apps do add 3D objects into a shared space.
I’ve also heard about players spending a lot of time in counter strike games like pavlov.
At this point it seems like there’s a TON of things to do in VR (and I’m gonna be honest, there were a ton of experiences too on the Quest 1 when I had it).
I’m just waiting for more live shows and concerts that I can attend from the Quest personally.