You’d be awesome if you wrote a library for large image processing.
You can make large Numpy arrays fine — eg, 20k x 20k or 500k x 500k, but trying to render that to anything but SVG or manual tilings pukes badly.
That’s my main blocker on rendering high dimensional shapes: you can do the math, but visualizations immediately fall over (unless you do tiling yourself).
There’s probably someone with a more useful idea than “gigapixel rendering” though.
You can make large Numpy arrays fine — eg, 20k x 20k or 500k x 500k, but trying to render that to anything but SVG or manual tilings pukes badly.
That’s my main blocker on rendering high dimensional shapes: you can do the math, but visualizations immediately fall over (unless you do tiling yourself).
There’s probably someone with a more useful idea than “gigapixel rendering” though.