=> How does the GDK compare to the Microsoft Universal Windows Platform (UWP)?
"UWP apps and games are community-supported only; partners inside Xbox managed programs (Xbox, Xbox Game Pass, Xbox Game Streaming) should use Microsoft Win32 + GDK."
I expect a fate similar to XNA, given that HoloLens also deprecated UWP.
I don’t think GDK is a valid alternative to UWP for hobbyist development.
> Xbox console development requires the “Microsoft Game Development Kit with Xbox Extensions (GDKX)”. Games will need to retarget and rebuild for Xbox One or Xbox Series X|S with the GDKX installed.
> The GDKX is currently only available under confidential license within an NDA Xbox program (e.g. ID@Xbox).
Given that games are mostly DirectX with maybe 5% of UWP-dependent code I personally don’t mind if they deprecate it at some time in the future.
Now with GDK, the XBox has made quite clear that UWP is on the death row.
https://github.com/microsoft/GDK
=> How does the GDK compare to the Microsoft Universal Windows Platform (UWP)?
"UWP apps and games are community-supported only; partners inside Xbox managed programs (Xbox, Xbox Game Pass, Xbox Game Streaming) should use Microsoft Win32 + GDK."
I expect a fate similar to XNA, given that HoloLens also deprecated UWP.