* Eight players setup as four joint ventures.
* Joint ventures share cash and properties, but have two separate tokens on the board.
* No rent collection while in jail to dissuade camping out.
The end game becomes tense as your team has back to back rolls.
* Eight players setup as four joint ventures.
* Joint ventures share cash and properties, but have two separate tokens on the board.
* No rent collection while in jail to dissuade camping out.
The end game becomes tense as your team has back to back rolls.