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Does anyone know of a good library or implementation to view gLTF models in Android using OpenGL and Java?


https://google.github.io/filament/ from Google has become very impressive over the past two years. And, it has the most beautiful documentation you could ask for :)


Have you checked this PBR based renderer in Java using OpenGLES? https://github.com/rsahlin/graphics-by-opengl


There was SceneForm, heavily publicised a couple of Google IO ago, but then it joined the list of dropped Google projects.

https://github.com/google-ar/sceneform-android-sdk

Apparently they also don't believe that much in Java and Kotlin for such tooling.

All their game related efforts are now focused on C++ or middleware like Unity.

As for other libraries, maybe something based on LWJGL.




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