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I prefer Windows. I work in a cross platform shop, my code needs to run on Mac and Windows but unless I'm trying to track down a Mac specific bug I'll do the initial coding on Windows. For what I am trying to do (cross platform C++ development) Windows has better tools. Visual Studio has a better C++ compiler than Xcode. Visual Studio has a much better debugger than Xcode. Beyond Compare is Windows only and I haven't found anything that matches it on Mac (please let me know if there is something that's as good on Mac). Source Insight is only available on Windows - I know that SlickEdit is available for the Mac but I much prefer Source Insight.

All my personal opinion that applies to my particular circumstances only.



OSX has dtrace. Hard to imagine a better debugging tool.


While dtrace is a wonderful tool, it is a little disappointing that when Apple adopted it from Sun that they modified it so that setting a simple flag in your code (P_LNOATTACH) will prevent it being traced. http://dtrace.org/blogs/ahl/2008/01/18/mac-os-x-and-the-miss...


Is Dtrace fully integrated with Xcode now?


It's been fully integrated with Instruments for some time now.




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