To be fair, iPhone launched with almost all of the same limitations. Not to say that today's Kin should be competing with yesterday's iPhone, but even today, none of those limitations is a dealbreaker for me.
Yes please compare apples to apples. Claiming that iPhone did not support something for only a year is BS because thats how it launched. what about multi-tasking? Oh iPhone didn't support that for a couple of years only.
GRANTED that iPhone is first-to-market and actually created the market, so they get the brownie points because there was nothing even close available. Now if you want to compete with the iPhone to any extent you MUST compete with the iPhone of today, not the iPhone of 1G.
To be fair, my first cell phone only displayed one line of text which was only numbers, didn't have a phone book, had terrible call quality, in addition to all the listed missing features. So the Kin is actually a great phone. Should have sold millions.
If you're gonna compete, you'll have to compete with the iPhone4 not 2007's iPhone. That said, I don't know if all these statements are true, but some would be quite dealbreaking for me.
That's part of the problem, it wasn't significantly cheaper, the majority cost is the cost of the plan. When you can buy an iPhone 3GS or a Droid incredible for a mere 10% bump in cost over the standard 2 yr plan it makes absolutely no sense to buy a Kin, which is why nobody did.
If your feature-wise competition is at a price point you can't even touch, then you made a huge mistake. If your price-comparable competition is at a featureset you can't even touch, then you made an even bigger mistake.
That's true. The difference is that the Iphone lacked features because of Steve Jobs' desire to only do something if you can do it perfectly. The Kin lacked features because of politics.
I'm not sure Steve's desire of perfection was the reason for all lacking features. MMS comes to mind. Ditto for being able to send an SMS to multiple people. Common features of phones, no magical implementation by Apple, but not supported originally (hell, it took iOS 4 for you to know how many characters your SMS contains).
It does but this is off by default. You can turn it on in Settings->Messages->Charcter count.
When on character count is displayed over "Send" button when your input takes more than one line—interesting quirk.
On the other hand it correctly switches to 70 available chars instead of 160 if I enter a char not in 7-bit GSM character set.