1. I'm still not sold on that VR is the future of gaming. I do agree that exclusivity will hurt more than it can help. Similar to the way Telsa opened their patents because the adoption of electric cars by the populace is better for their business than protecting their IP.
2. It makes sense that Valve is investing so much in this because it's just another excuse to not make video games anymore. RIP HL3. ;)
EDIT: oh, the down votes. Heaven forbid there be any sarcasm on HN.
It's not the future of gaming. I don't think anyone believes it is. There are far too many types of games which are fundamentally inappropriate for a VR headset.
However, it is a part of the future of gaming. Probably a big part, especially as more interesting control peripherals are developed. It's already amazing for basically any type of game where a joystick / HOTAS setup is appropriate.
I agree that there could be a future for it. I just haven't seen anything demonstrating it's market viability. So far it feels like VR has been all talk and development and less so people rushing out to get headsets in mass droves.
VR right now has a lot of first generation problems. It's expensive as a peripheral, and until PSVR comes out it is only available to people with gaming PCs. The resolution is too low, the headsets are kinda awkward, and most of the content available now barely rises above the level of tech demo. That and we still don't have a better solution to movement than teleportation.
Still, I think for first person-gaming experiences, VR is the future, and that for the next generation of gamers who will likely grow up experiencing first-person gaming in VR first, the idea of anything else will seem pretty silly.
Maybe I'm just an "old" timer. I could never transition to the Wii or the DS. My idea of gaming is me, with a controller in my hand, lying upside down on a couch in an all-out sedentary position. PC gaming is less desirable because it requires me to sit upright in a chair.
HN culture explicitly does not appreciate sarcasm, jokes, memes or references. It's a knowingly doomed attempt to delay the flood of noise that eventually dominates vote-based discussion groups like Digg and Reddit.
After having a swordfight with a skeleton warrior in VR, moving around the room, dodging, swinging, parrying...it may not be the future but it's part of the future and I want it badly.
Being able to merge exercise and escapist fantasy is a big win for me.
1. I'm still not sold on that VR is the future of gaming. I do agree that exclusivity will hurt more than it can help. Similar to the way Telsa opened their patents because the adoption of electric cars by the populace is better for their business than protecting their IP.
2. It makes sense that Valve is investing so much in this because it's just another excuse to not make video games anymore. RIP HL3. ;)
EDIT: oh, the down votes. Heaven forbid there be any sarcasm on HN.