Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

If I had both the time and the money to commission a similar study, I would design is so the "virtual" option uses virtual reality instead of say, a webcam. Ideally there would be some kind of haptic vest put around each participant so that an analog to physical contact could be approximated (e.g. a hug, a poke, etc). My experience so far building games in VR has surprised me in the sense that small amounts of haptic feedback within the Vive controllers can create a surprising amount of physicality if it is timed well with what the user sees. The brain seems to just fill in the gaps.


Consider applying for YC's Fall 2026 batch! Applications are open till July 27.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: